Expert Technical Artist - Graphics

Ostatnia aktualizacja 2025-07-09
Wygasa 2025-08-09
ID #2887753483
240,000 zł
Expert Technical Artist - Graphics
Poland, Lubelskie, Warszawa,
Zmodyfikowano June 9, 2025

Opis

Company Description To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our You Tube channel where we share behind-the-scenes insights and stories direct from our team members! Job Title: Expert Technical Artist - Graphics Company: CD PROJEKT RED Project: Cyberpunk 2, the follow-up to Cyberpunk 2077 Role Overview: Bring your expertise in artistic and programming skills, attention to detail, and passion for creating outstanding visuals aligning with our artistic and technical goals. Daily Responsibilities: Collaborate with graphics engineers, designers, artists, and developers to meet visual targets and ensure rendering approaches align with creative and technical goals. Conduct look-development to establish high visual standards, developing processes and procedures for real-time execution. Prototype, test, and extend rendering systems within Unreal Engine 5. Research emerging rendering trends and advancements. Develop and maintain procedures for visual coherence across scalability targets. Identify, troubleshoot, and resolve rendering and performance issues. Collaborate on GPU budgets and content memory allocations, guiding content developers. Create gyms and unit tests to support artists in deploying optimized content. Foster cross-functional collaboration for systemic solutions. Mentor and guide the art team on best practices and technical approaches. Qualifications: Minimum 7+ years in the video game industry, focusing on rendering, shading, lighting, VFX, or real-time graphics. Solid understanding of GPU workflows, especially using Unreal Engine 5. Experience developing efficient shaders and materials meeting visual and performance standards. Proficiency in HLSL, GSL, or similar shader programming languages. Experience with node-based shading systems. Familiarity with Direct 12 or similar graphics APIs. Track record of building scalable lighting, shading, and material pipelines. Experience with profiling tools like PIX, Render Doc, Unreal Insights. Excellent communication skills for technical and non-technical stakeholders. Ownership, goal-setting, knowledge sharing, and initiative-driven mindset. Creative and strategic thinking to overcome technical challenges and innovate. Nice to Have: Experience in tool development and automation using C++ or Python (not required to apply). Working Mode: Office-First: Work primarily from Warsaw, Wroclaw, or Cracow office at least 10 days/month. Remote-First: Work from home or within 3 hours of GMT+3 time zone. Perks & Professional Growth: Flexible hours, training, workshops, courses, and knowledge-sharing initiatives. Company merchandise and swag. Health & Well-being: Private healthcare, psychological support, Multisport card. Social & Office Environment: Dog-friendly office, social events, healthy snacks, diverse international team. Head Office in Warsaw: Sustainable campus, gym, parking, bike facilities, casual dress code. If you observe irregularities in our recruitment process, please click here to report them.
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Szczegóły pracy:

Rodzaj pracy: Pełny etat
Rodzaj kontraktu: Stały
Rodzaj wynagrodzenia: W ciągu roku
Zawód: Expert technical artist - graphics
Min. Wynagrodzenie: 180000
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    240,000 zł / W ciągu roku

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    CD PROJEKT RED

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